Android Effect Based Serious Games for Stroke Rehabilitation

  IJETT-book-cover  International Journal of Engineering Trends and Technology (IJETT)          
  
© 2018 by IJETT Journal
Volume-65 Number-4
Year of Publication : 2018
Authors : Priti Madhukar Mithari
DOI :  10.14445/22315381/IJETT-V65P231

Citation 

MLA Style: Priti Madhukar Mithari "Android Effect Based Serious Games for Stroke Rehabilitation" International Journal of Engineering Trends and Technology 65.4 (2018): 176-178.

APA Style:Priti Madhukar Mithari (2018). Android Effect Based Serious Games for Stroke Rehabilitation. International Journal of Engineering Trends and Technology, 65(4), 176-178.

Abstract
Stroke has been a very common disease for middle and old aged people that causing disability and a range of impairments. But, somehow this stroke tends to change a patient`s life in a drastic way and so to make their lives easier we have been trying to make rehabilitation in their conditions. This Rehabilitation of patients is done with the help of serious gaming. Using computational techniques the home based rehabilitation has been safe and effective. This paper discusses about the rehabilitation of a stroke patient by playing serious games. This system focuses on the monitoring of the player’s actions through games including the wrong actions which degrade the rehabilitation process. This system is based on a game which will lead to some small betterment in the patient lives. The system explains about the rehabilitation of a stroke patient by playing games. So to make a better use of gaming rehabilitation technology not just for the younger ones, but also best for the old age people.

Reference
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Keywords
Adaptation, Gaming, and Ischemic strokes Introduction