Implementation of Immersive Virtual Hands using Virtual Reality System Controllers

Implementation of Immersive Virtual Hands using Virtual Reality System Controllers

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© 2023 by IJETT Journal
Volume-71 Issue-6
Year of Publication : 2023
Author : Arman A. Hovhannisyan
DOI : 10.14445/22315381/IJETT-V71I6P236

How to Cite?

Arman A. Hovhannisyan, "Implementation of Immersive Virtual Hands using Virtual Reality System Controllers," International Journal of Engineering Trends and Technology, vol. 71, no. 6, pp. 369-374, 2023. Crossref, https://doi.org/10.14445/22315381/IJETT-V71I6P236

Abstract
Virtual reality is a technology that makes computer-generated objects and environments appear natural. Immersive virtual reality aims to involve the user in the virtual environment at the most, giving the user the feeling that they are actually inside the virtual world. Immersion is the user’s engagement with a virtual reality system that results in being in a flow state. Presence within the context of virtual reality is a phenomenon that allows users to interact naturally with a virtual world through technology. For a virtual environment to be realistic, it must provide a high level of immersion and presence. One way to achieve this is by rendering the user's body in the virtual environment. Particularly, rendering the user's hands makes it possible to simulate user-object interactions naturally as they appear in real life. Despite the high volume of research efforts made towards increasing the feeling of immersion and presence in virtual worlds, the task of providing users with more realism is still actual. This paper proposes a method for simulating hand gestures as they appear in real life, using virtual reality system controllers. As a result, it gives users the feeling of natural movements and actions within the virtual environment. The proposed method commits to increasing immersion and presence in virtual reality environments.

Keywords
Hand gesture, Human-computer interaction, Immersion, Presence, Virtual reality.

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